| really | 3 | degree |
| with the lateral hazard | 3 | other |
| in many fast paced games | 3 | location |
| accuracy → be → essential | 29 |
| accuracy → be → must | 25 |
| accuracy → be → imperative | 8 |
| accuracy → be → necessity | 3 |
| negative | neutral | positive |
| 0.102 | 0.638 | 0.261 |
| Raw frequency | 65 |
| Normalized frequency | 0.671 |
| Modifier score | 0.500 |
| Perplexity | 20.486 |