| Typicality: | 0.268 |
| Saliency: | 0.042 |
| to improve the user's experience | 4 | purpose |
| adjustment → be needed in → immersive environment | 4 |
| negative | neutral | positive |
| 0.027 | 0.853 | 0.120 |
| Raw frequency | 4 |
| Normalized frequency | 0.042 |
| Modifier score | 0.500 |
| Perplexity | 100.723 |