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Search
adolescent
→
CapableOf
→
use online computer game
Typicality:
0.250
Saliency:
0.000
Facets
1
to construct their identities
3
purpose
Open triples
1
adolescent → use → online computer game
3
Sentiment analysis
negative
neutral
positive
0.048
0.902
0.050
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
109.384