Typicality: | 0.553 |
Saliency: | 0.468 |
as in game planning | 6 | manner |
in careers | 3 | temporal |
like everyone | 3 | other |
adult → have → experience | 34 |
adult → have → the experience | 7 |
negative | neutral | positive |
0.105 | 0.523 | 0.372 |
Raw frequency | 41 |
Normalized frequency | 0.468 |
Modifier score | 0.820 |
Perplexity | 288.903 |