Typicality: | 0.266 |
Saliency: | 0.244 |
easily | 8 | manner |
adventure → be adapted for → any game world | 5 |
adventure → be set in → any game world | 3 |
negative | neutral | positive |
0.004 | 0.368 | 0.628 |
Raw frequency | 8 |
Normalized frequency | 0.244 |
Modifier score | 0.500 |
Perplexity | 40.659 |