adventure ReceivesAction adapted for any game world
Typicality: 0.266
Saliency: 0.244

Facets 1
easily 8 manner
Open triples 2
adventure → be adapted for → any game world 5
adventure → be set in → any game world 3
Sentiment analysis
negative neutral positive
0.004 0.368 0.628
Other statistics
Raw frequency 8
Normalized frequency 0.244
Modifier score 0.500
Perplexity 40.659