Typicality: | 0.321 |
Saliency: | 0.167 |
in virtual reality settings | 2 | location |
advertiser → have → research data | 4 |
advertiser → conduct → research | 3 |
negative | neutral | positive |
0.048 | 0.748 | 0.205 |
Raw frequency | 7 |
Normalized frequency | 0.167 |
Modifier score | 0.500 |
Perplexity | 50.035 |