| Typicality: | 0.321 |
| Saliency: | 0.167 |
| in virtual reality settings | 2 | location |
| advertiser → have → research data | 4 |
| advertiser → conduct → research | 3 |
| negative | neutral | positive |
| 0.048 | 0.748 | 0.205 |
| Raw frequency | 7 |
| Normalized frequency | 0.167 |
| Modifier score | 0.500 |
| Perplexity | 50.035 |