Ascent++
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agate
→
CapableOf
→
bring victory
Typicality:
0.293
Saliency:
0.102
Facets
1
over enemies
3
transitive-object
Open triples
1
agate → bring → victory
4
Sentiment analysis
negative
neutral
positive
0.013
0.553
0.434
Other statistics
Raw frequency
4
Normalized frequency
0.102
Modifier score
0.500
Perplexity
153.561