client (aspect of agent) ReceivesAction included in game system
Typicality: 0.250
Saliency: 0.000

Facets 0
No facets.
Open triples 1
client → be included in → game system 3
Sentiment analysis
negative neutral positive
0.040 0.893 0.066
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 422.225