Typicality: | 0.335 |
Saliency: | 0.253 |
highly | 2 | degree |
over the game world | 2 | location |
overly | 2 | degree |
agent → be → persistent | 14 |
negative | neutral | positive |
0.110 | 0.443 | 0.447 |
Raw frequency | 14 |
Normalized frequency | 0.253 |
Modifier score | 0.700 |
Perplexity | 384.188 |