| Typicality: | 0.335 |
| Saliency: | 0.253 |
| highly | 2 | degree |
| over the game world | 2 | location |
| overly | 2 | degree |
| agent → be → persistent | 14 |
| negative | neutral | positive |
| 0.110 | 0.443 | 0.447 |
| Raw frequency | 14 |
| Normalized frequency | 0.253 |
| Modifier score | 0.700 |
| Perplexity | 384.188 |