| Typicality: | 0.560 |
| Saliency: | 0.552 |
| in the way | 14 | location |
| for every industry | 8 | transitive-object |
| for risk management | 6 | purpose |
| ai → be → a game changer | 35 |
| ai → be → a game-changer | 27 |
| ai → be → the game changer | 7 |
| ai → be → game changers | 4 |
| ai → be → game-changing | 3 |
| ai → be → major game changer | 3 |
| negative | neutral | positive |
| 0.034 | 0.244 | 0.722 |
| Raw frequency | 79 |
| Normalized frequency | 0.552 |
| Modifier score | 1.000 |
| Perplexity | 14.273 |