ai CapableOf change the game
Typicality: 0.356
Saliency: 0.453

Facets 3
in research 9 location
completely 4 manner
for smartphone technology 4 cause
Open triples 1
ai → change → the game 44
Sentiment analysis
negative neutral positive
0.034 0.474 0.492
Other statistics
Raw frequency 44
Normalized frequency 0.453
Modifier score 0.500
Perplexity 26.135