| Typicality: | 0.336 |
| Saliency: | 0.203 |
| by trying to maximize his score | 3 | manner |
| anew | 2 | other |
| from scratch | 2 | manner |
| ai → learn to play → the game | 4 |
| ai → learn → the rules of the game | 3 |
| ai → learn → the game | 3 |
| negative | neutral | positive |
| 0.086 | 0.562 | 0.352 |
| Raw frequency | 10 |
| Normalized frequency | 0.203 |
| Modifier score | 0.500 |
| Perplexity | 30.549 |