| Typicality: | 0.400 |
| Saliency: | 0.428 |
| well | 6 | manner |
| during times of war | 6 | temporal |
| like a human would | 3 | manner |
| ai → play → the game | 23 |
| ai → play → game | 15 |
| negative | neutral | positive |
| 0.144 | 0.478 | 0.378 |
| Raw frequency | 38 |
| Normalized frequency | 0.428 |
| Modifier score | 0.400 |
| Perplexity | 159.738 |