Ascent++
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ai
→
ReceivesAction
→
hard to beat
Typicality:
0.230
Saliency:
0.234
Facets
1
pretty
6
degree
Open triples
2
ai → be hard to → beat
7
ai → be difficult to → beat
5
Sentiment analysis
negative
neutral
positive
0.268
0.346
0.386
Other statistics
Raw frequency
12
Normalized frequency
0.234
Modifier score
0.400
Perplexity
55.560