| during the 2 player game | 6 | temporal |
| quite | 4 | degree |
| from the following description | 4 | other |
| aim → be → evident | 11 |
| aim → be → apparent | 4 |
| negative | neutral | positive |
| 0.063 | 0.658 | 0.280 |
| Raw frequency | 15 |
| Normalized frequency | 0.346 |
| Modifier score | 0.500 |
| Perplexity | 298.536 |