during the 2 player game | 6 | temporal |
quite | 4 | degree |
from the following description | 4 | other |
aim → be → evident | 11 |
aim → be → apparent | 4 |
negative | neutral | positive |
0.063 | 0.658 | 0.280 |
Raw frequency | 15 |
Normalized frequency | 0.346 |
Modifier score | 0.500 |
Perplexity | 298.536 |