animation
→
CapableOf
→
tell story
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0.59
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animation
→
CapableOf
→
take time
|
0.58
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animation
→
CapableOf
→
look great
|
0.58
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animation
→
CapableOf
→
look good
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0.56
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animation
→
CapableOf
→
take long time
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0.55
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animation
→
CapableOf
→
use adobe flash
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0.53
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animation
→
CapableOf
→
do with overall theme
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0.51
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animation
→
CapableOf
→
be an art form
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0.49
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animation
→
CapableOf
→
take while
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0.49
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animation
→
CapableOf
→
click on specific button
|
0.48
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animation
→
CapableOf
→
come to life
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0.45
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animation
→
CapableOf
→
start to pick up new value
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0.44
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animation
→
CapableOf
→
run at same speed
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0.44
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animation
→
CapableOf
→
take same amount of time
|
0.44
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animation
→
CapableOf
→
draw the attention of the user
|
0.43
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animation
→
CapableOf
→
lesson udemy
|
0.43
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animation
→
CapableOf
→
engage user
|
0.42
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animation
→
CapableOf
→
show the user
|
0.42
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animation
→
CapableOf
→
teach the learner
|
0.42
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animation
→
CapableOf
→
start at same time
|
0.41
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animation
→
CapableOf
→
stop in the event of any error
|
0.41
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animation
→
CapableOf
→
use rotation
|
0.40
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animation
→
CapableOf
→
involve a lot of hard work
|
0.40
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animation
→
CapableOf
→
use css
|
0.38
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animation
→
CapableOf
→
show the process
|
0.38
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animation
→
CapableOf
→
give life
|
0.38
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animation
→
CapableOf
→
use character
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0.37
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animation
→
CapableOf
→
use keyframe
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0.37
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animation
→
CapableOf
→
change values of a particular t…
|
0.36
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animation
→
CapableOf
→
show apparent diameter of the m…
|
0.36
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animation
→
CapableOf
→
show geocentric phase
|
0.36
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animation
→
CapableOf
→
look fantastic
|
0.36
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animation
→
CapableOf
→
involve long hours of meticulou…
|
0.35
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animation
→
CapableOf
→
show position angle of the axis
|
0.35
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animation
→
CapableOf
→
play at same time
|
0.34
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animation
→
CapableOf
→
reverse direction
|
0.34
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animation
→
CapableOf
→
store in computer
|
0.34
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animation
→
CapableOf
→
use technique
|
0.34
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animation
→
CapableOf
→
enhance the user experience
|
0.33
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animation
→
CapableOf
→
emerge special form of media
|
0.32
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animation
→
CapableOf
→
keep in mind
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0.32
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animation
→
CapableOf
→
stay in place
|
0.32
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animation
→
CapableOf
→
use multiple levels of animatio…
|
0.32
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animation
→
CapableOf
→
appear in separate window
|
0.31
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animation
→
CapableOf
→
belong to one of our group comp…
|
0.31
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animation
→
CapableOf
→
correspond to previous gesture
|
0.31
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animation
→
CapableOf
→
exhibited at the guggenheim mus…
|
0.31
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animation
→
CapableOf
→
exhibited at the university of …
|
0.31
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animation
→
CapableOf
→
give the impression
|
0.31
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animation
→
CapableOf
→
originate in japan
|
0.31
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animation
→
CapableOf
→
run to completion
|
0.31
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animation
→
CapableOf
→
show simple pattern
|
0.31
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animation
→
CapableOf
→
show the difference
|
0.31
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animation
→
CapableOf
→
show transition
|
0.31
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animation
→
CapableOf
→
simulate movement
|
0.31
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animation
→
CapableOf
→
slow down at the end
|
0.31
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animation
→
CapableOf
→
convey message
|
0.31
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animation
→
CapableOf
→
focus on breast augmentation
|
0.29
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|
animation
→
CapableOf
→
look cartoony
|
0.29
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animation
→
CapableOf
→
move to next waypoint
|
0.29
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animation
→
CapableOf
→
shoot with m-monochrom
|
0.29
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animation
→
CapableOf
→
use marker
|
0.29
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animation
→
CapableOf
→
use prop
|
0.29
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animation
→
CapableOf
→
change color
|
0.28
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animation
→
CapableOf
→
do good job
|
0.28
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animation
→
CapableOf
→
respond able to handle more int…
|
0.28
|
|
animation
→
CapableOf
→
feel more natural
|
0.28
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animation
→
CapableOf
→
come to mind
|
0.28
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animation
→
CapableOf
→
consist of blank
|
0.28
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animation
→
CapableOf
→
decelerate using the formula
|
0.28
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animation
→
CapableOf
→
decrease in size
|
0.28
|
|
animation
→
CapableOf
→
display the content
|
0.28
|
|
animation
→
CapableOf
→
drop to next spot
|
0.28
|
|
animation
→
CapableOf
→
focus on full tummy tuck
|
0.28
|
|
animation
→
CapableOf
→
focus on liposuction of the out…
|
0.28
|
|
animation
→
CapableOf
→
illustrate hourly outgoing long…
|
0.28
|
|
animation
→
CapableOf
→
make money
|
0.28
|
|
animation
→
CapableOf
→
move the object
|
0.28
|
|
animation
→
CapableOf
→
play many times
|
0.28
|
|
animation
→
CapableOf
→
rewind to stress important poin…
|
0.28
|
|
animation
→
CapableOf
→
show effect
|
0.28
|
|
animation
→
CapableOf
→
show value
|
0.28
|
|
animation
→
CapableOf
→
start in january
|
0.28
|
|
animation
→
CapableOf
→
help child
|
0.27
|
|
animation
→
CapableOf
→
look bad
|
0.27
|
|
animation
→
CapableOf
→
grow into a multi-billion dolla…
|
0.26
|
|
animation
→
CapableOf
→
steal the show
|
0.26
|
|
animation
→
CapableOf
→
accompanied certain parts of th…
|
0.25
|
|
animation
→
CapableOf
→
affect the target
|
0.25
|
|
animation
→
CapableOf
→
appear jittery
|
0.25
|
|
animation
→
CapableOf
→
apply value
|
0.25
|
|
animation
→
CapableOf
→
become icing on the cake
|
0.25
|
|
animation
→
CapableOf
→
clarify audio content
|
0.25
|
|
animation
→
CapableOf
→
consist of 8 drawings
|
0.25
|
|
animation
→
CapableOf
→
consist of loops of about 500 f…
|
0.25
|
|
animation
→
CapableOf
→
deal with angst
|
0.25
|
|
animation
→
CapableOf
→
deal with storytelling
|
0.25
|
|
animation
→
CapableOf
→
decrease in speed
|
0.25
|
|
animation
→
CapableOf
→
detail the mechanism of action
|
0.25
|
|
animation
→
CapableOf
→
do the job
|
0.25
|
|
animation
→
CapableOf
→
end active duration
|
0.25
|
|
animation
→
CapableOf
→
fill gap
|
0.25
|
|
animation
→
CapableOf
→
form second level of the film
|
0.25
|
|
animation
→
CapableOf
→
jump to the end state
|
0.25
|
|
animation
→
CapableOf
→
loop animated image
|
0.25
|
|
animation
→
CapableOf
→
make using spine
|
0.25
|
|
animation
→
CapableOf
→
move to the left
|
0.25
|
|
animation
→
CapableOf
→
open door
|
0.25
|
|
animation
→
CapableOf
→
owe to the animator
|
0.25
|
|
animation
→
CapableOf
→
play as cartoon characters
|
0.25
|
|
animation
→
CapableOf
→
populate the region
|
0.25
|
|
animation
→
CapableOf
→
prevent a navigation drawer
|
0.25
|
|
animation
→
CapableOf
→
progress at different points
|
0.25
|
|
animation
→
CapableOf
→
pull focus
|
0.25
|
|
animation
→
CapableOf
→
rally fan
|
0.25
|
|
animation
→
CapableOf
→
reflect modified page
|
0.25
|
|
animation
→
CapableOf
→
reveal menu
|
0.25
|
|
animation
→
CapableOf
→
run in frames per second
|
0.25
|
|
animation
→
CapableOf
→
show interaction
|
0.25
|
|
animation
→
CapableOf
→
show result
|
0.25
|
|
animation
→
CapableOf
→
show similar view of the ear
|
0.25
|
|
animation
→
CapableOf
→
show the band
|
0.25
|
|
animation
→
CapableOf
→
show the case
|
0.25
|
|
animation
→
CapableOf
→
show the model
|
0.25
|
|
animation
→
CapableOf
→
show the time period
|
0.25
|
|
animation
→
CapableOf
→
show theoretical scenario
|
0.25
|
|
animation
→
CapableOf
→
skip frame
|
0.25
|
|
animation
→
CapableOf
→
take 2 seconds
|
0.25
|
|
animation
→
CapableOf
→
take hold
|
0.25
|
|
animation
→
CapableOf
→
take to complete one cycle
|
0.25
|
|
animation
→
CapableOf
→
target object
|
0.25
|
|
animation
→
CapableOf
→
use blender
|
0.25
|
|
animation
→
CapableOf
→
use cinema 4d
|
0.25
|
|
animation
→
CapableOf
→
use css transitions
|
0.25
|
|
animation
→
CapableOf
→
use lego
|
0.25
|
|
animation
→
CapableOf
→
use manipulated computed values
|
0.25
|
|
animation
→
CapableOf
→
use puppet
|
0.25
|
|
animation
→
CapableOf
→
use requestanimationframe
|
0.25
|
|
animation
→
CapableOf
→
use same technology
|
0.25
|
|
animation
→
CapableOf
→
use storyboard
|
0.25
|
|
animation
→
CapableOf
→
vary in quality
|
0.25
|
|
animation
→
CapableOf
→
work in safari
|
0.25
|
|
animation
→
CapableOf
→
catch the eye
|
0.25
|
|
animation
→
CapableOf
→
come into play
|
0.25
|
|
animation
→
CapableOf
→
communicate idea
|
0.25
|
|
animation
→
CapableOf
→
save money
|
0.25
|
|
animation
→
CapableOf
→
engage the audience
|
0.24
|
|
animation
→
CapableOf
→
help a lot
|
0.24
|
|
animation
→
CapableOf
→
look more realistic
|
0.24
|
|
animation
→
CapableOf
→
captivate all aficionados of fr…
|
0.22
|
|
animation
→
CapableOf
→
draw the viewer
|
0.22
|
|
animation
→
CapableOf
→
give more control
|
0.22
|
|
animation
→
CapableOf
→
guide user
|
0.22
|
|
animation
→
CapableOf
→
help teacher
|
0.22
|
|
animation
→
CapableOf
→
help to bridge the era
|
0.22
|
|
animation
→
CapableOf
→
use a range of technology
|
0.22
|
|
animation
→
CapableOf
→
be a step-up
|
0.21
|
|
animation
→
CapableOf
→
capture attention
|
0.21
|
|
animation
→
CapableOf
→
keep user
|
0.21
|
|
animation
→
CapableOf
→
raise awareness
|
0.21
|
|
animation
→
CapableOf
→
add detail
|
0.19
|
|
animation
→
CapableOf
→
add the most value
|
0.19
|
|
animation
→
CapableOf
→
appeared in cell
|
0.19
|
|
animation
→
CapableOf
→
appeared in nature
|
0.19
|
|
animation
→
CapableOf
→
appeared in science
|
0.19
|
|
animation
→
CapableOf
→
give chance
|
0.19
|
|
animation
→
CapableOf
→
go viral
|
0.19
|
|
animation
→
CapableOf
→
highlight each reel position
|
0.19
|
|
animation
→
CapableOf
→
highlight pathway
|
0.19
|
|
animation
→
CapableOf
→
hold consistent frame rates
|
0.19
|
|
animation
→
CapableOf
→
leave a lot
|
0.19
|
|
animation
→
CapableOf
→
pick up in short enough timefra…
|
0.19
|
|
animation
→
CapableOf
→
provide context
|
0.19
|
|
animation
→
CapableOf
→
appeared in the new york times
|
0.16
|
|
animation
→
CapableOf
→
become more dynamic
|
0.16
|
|
animation
→
CapableOf
→
continue to show the brand’s st…
|
0.16
|
|
animation
→
CapableOf
→
create atmosphere
|
0.16
|
|
animation
→
CapableOf
→
create effect
|
0.16
|
|
animation
→
CapableOf
→
exceed expectation
|
0.16
|
|
animation
→
CapableOf
→
improve retention
|
0.16
|
|
animation
→
CapableOf
→
look unfinished
|
0.16
|
|
animation
→
CapableOf
→
pick up another
|
0.16
|
|
animation
→
CapableOf
→
play in top left corner
|
0.16
|
|
animation
→
CapableOf
→
reduce cognitive load
|
0.16
|
|
animation
→
CapableOf
→
use 3d models
|
0.16
|
|
animation
→
CapableOf
→
use animal
|
0.16
|
|
animation
→
CapableOf
→
use camera
|
0.16
|
|
animation
→
CapableOf
→
lack fluidity
|
0.16
|
|