animation ReceivesAction used in virtual reality
Typicality: 0.250
Saliency: 0.000

Facets 0
No facets.
Open triples 1
animation → be used in → virtual reality 3
Sentiment analysis
negative neutral positive
0.018 0.543 0.439
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 61.577