application CapableOf become popular
Typicality: 0.310
Saliency: 0.421

Facets 3
very 13 degree
in a short time 11 temporal
extremely 7 degree
Open triples 5
application → become → popular 43
application → gain → popularity 15
application → gained → popularity 4
application → gain in → popularity 3
application → get → popular 3
Sentiment analysis
negative neutral positive
0.075 0.207 0.718
Other statistics
Raw frequency 68
Normalized frequency 0.421
Modifier score 0.400
Perplexity 165.319