arm CapableOf get stuck
Typicality: 0.222
Saliency: 0.292

Facets 3
behind his body 5 location
after using weights 3 temporal
suddenly 2 manner
Open triples 3
arm → get → stuck 8
arm → got → stuck 3
arm → become → stuck 3
Sentiment analysis
negative neutral positive
0.512 0.437 0.051
Other statistics
Raw frequency 14
Normalized frequency 0.292
Modifier score 0.300
Perplexity 102.996