Ascent++
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armor
→
CapableOf
→
gain a +1 bonus
Typicality:
0.250
Saliency:
0.000
Facets
1
to all thresholds
3
other
Open triples
1
armor → gain → a +1 bonus
3
Sentiment analysis
negative
neutral
positive
0.053
0.749
0.197
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
39.870