Typicality: | 0.589 |
Saliency: | 0.416 |
no longer | 2 | temporal |
from a weak attack | 2 | other |
armor → take → damage | 7 |
armor → take → the damage | 6 |
negative | neutral | positive |
0.386 | 0.577 | 0.037 |
Raw frequency | 13 |
Normalized frequency | 0.416 |
Modifier score | 1.000 |
Perplexity | 100.434 |