armor CapableOf take damage
Typicality: 0.589
Saliency: 0.416

Facets 2
no longer 2 temporal
from a weak attack 2 other
Open triples 2
armor → take → damage 7
armor → take → the damage 6
Sentiment analysis
negative neutral positive
0.386 0.577 0.037
Other statistics
Raw frequency 13
Normalized frequency 0.416
Modifier score 1.000
Perplexity 100.434