aspect
of
artist)
→
ReceivesAction
→
used in video games
Typicality: | 0.250 |
Saliency: | 0.000 |
music → be used in → video games | 3 |
negative | neutral | positive |
0.070 | 0.686 | 0.244 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 56.313 |