music (aspect of artist) ReceivesAction used in video games
Typicality: 0.250
Saliency: 0.000

Facets 0
No facets.
Open triples 1
music → be used in → video games 3
Sentiment analysis
negative neutral positive
0.070 0.686 0.244
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 56.313