| Typicality: | 0.593 |
| Saliency: | 0.622 |
| in a vr environment | 8 | location |
| to meet gamers’ needs | 6 | purpose |
| as instruments | 6 | manner |
| artist → create → object | 84 |
| artist → make → object | 36 |
| artist → produce → object | 21 |
| artist → created → object | 5 |
| negative | neutral | positive |
| 0.067 | 0.631 | 0.302 |
| Raw frequency | 146 |
| Normalized frequency | 0.622 |
| Modifier score | 0.740 |
| Perplexity | 478.007 |