ascent CapableOf become steeper
Typicality: 0.415
Saliency: 0.387

Facets 1
from high camp 3 location
Open triples 3
ascent → become → steeper 6
ascent → seem getting → steeper 4
ascent → get → steeper 3
Sentiment analysis
negative neutral positive
0.114 0.692 0.194
Other statistics
Raw frequency 13
Normalized frequency 0.387
Modifier score 0.500
Perplexity 175.917