| Typicality: | 0.540 |
| Saliency: | 0.663 |
| because of them | 9 | cause |
| in playing the game | 8 | temporal |
| with the program | 7 | other |
| athlete → achieve → success | 43 |
| athlete → find → success | 23 |
| athlete → have → success | 16 |
| athlete → experience → success | 12 |
| athlete → gain → success | 4 |
| negative | neutral | positive |
| 0.050 | 0.298 | 0.652 |
| Raw frequency | 98 |
| Normalized frequency | 0.663 |
| Modifier score | 0.791 |
| Perplexity | 237.003 |