Typicality: | 0.540 |
Saliency: | 0.663 |
because of them | 9 | cause |
in playing the game | 8 | temporal |
with the program | 7 | other |
athlete → achieve → success | 43 |
athlete → find → success | 23 |
athlete → have → success | 16 |
athlete → experience → success | 12 |
athlete → gain → success | 4 |
negative | neutral | positive |
0.050 | 0.298 | 0.652 |
Raw frequency | 98 |
Normalized frequency | 0.663 |
Modifier score | 0.791 |
Perplexity | 237.003 |