athlete CapableOf consume food
Typicality: 0.563
Saliency: 0.506

Facets 3
such as a candy bar 6 other
with a low 6 other
during the first 30 minutes 6 temporal
Open triples 4
athlete → consume → food 20
athlete → eat → food 17
athlete → have → food 3
athlete → enjoy → food 3
Sentiment analysis
negative neutral positive
0.173 0.579 0.247
Other statistics
Raw frequency 43
Normalized frequency 0.506
Modifier score 0.800
Perplexity 297.410