athlete CapableOf gain experience
Typicality: 0.488
Saliency: 0.510

Facets 3
with the new interval training 8 other
at styles of martial arts 4 other
for most team sports 4 other
Open triples 5
athlete → gain → experience 27
athlete → get → experience 6
athlete → gain → valuable experience 5
athlete → experience → gain 3
athlete → gain → the experience 3
Sentiment analysis
negative neutral positive
0.024 0.313 0.663
Other statistics
Raw frequency 44
Normalized frequency 0.510
Modifier score 0.833
Perplexity 153.491