Typicality: | 0.516 |
Saliency: | 0.472 |
to win people | 7 | purpose |
to advertise different products | 7 | purpose |
to be more real | 4 | purpose |
athlete → use → social media | 29 |
athlete → utilize → social media | 4 |
athlete → be → social media | 3 |
negative | neutral | positive |
0.169 | 0.489 | 0.342 |
Raw frequency | 36 |
Normalized frequency | 0.472 |
Modifier score | 0.700 |
Perplexity | 74.641 |