Ascent++
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audio
→
ReceivesAction
→
set
Typicality:
0.351
Saliency:
0.237
Facets
2
properly
3
manner
due to the loud floor
2
cause
Open triples
2
audio → be → set
7
audio → be → configured
3
Sentiment analysis
negative
neutral
positive
0.082
0.768
0.150
Other statistics
Raw frequency
10
Normalized frequency
0.237
Modifier score
0.500
Perplexity
430.042