Typicality: | 0.575 |
Saliency: | 0.635 |
for situation | 8 | cause |
for two players | 7 | other |
often | 3 | degree |
backgammon → be → game | 33 |
backgammon → be → played | 8 |
backgammon → be → fun | 4 |
backgammon → be → engaging | 3 |
negative | neutral | positive |
0.043 | 0.528 | 0.429 |
Raw frequency | 48 |
Normalized frequency | 0.635 |
Modifier score | 0.667 |
Perplexity | 28.518 |