bandit ReceivesAction killed
Typicality: 0.752
Saliency: 1.000

Facets 2
from a distance 4 transitive-object
during encounters 2 temporal
Open triples 2
bandit → be → killed 25
bandit → be killed as → a result of the attack 5
Sentiment analysis
negative neutral positive
0.714 0.276 0.010
Other statistics
Raw frequency 30
Normalized frequency 1.000
Modifier score 1.000
Perplexity 81.227