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CapableOf
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get stuck
Typicality:
0.421
Saliency:
0.249
Facets
3
during the water start
5
temporal
often
3
temporal
fast
2
manner
Open triples
2
bar → get → stuck
10
bar → be → stuck
6
Sentiment analysis
negative
neutral
positive
0.278
0.611
0.110
Other statistics
Raw frequency
16
Normalized frequency
0.249
Modifier score
0.700
Perplexity
475.689