Ascent++
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bartender
→
CapableOf
→
start pouring drink
Typicality:
0.250
Saliency:
0.000
Facets
1
for the drunk
2
transitive-object
Open triples
1
bartender → start pouring → drink
3
Sentiment analysis
negative
neutral
positive
0.073
0.777
0.149
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
160.366