bear CapableOf lose the game
Typicality: 0.415
Saliency: 0.364

Facets 1
at the end 3 temporal
Open triples 3
bear → lose → the game 16
bear → lose → game 8
bear → lose → that game 4
Sentiment analysis
negative neutral positive
0.547 0.361 0.092
Other statistics
Raw frequency 28
Normalized frequency 0.364
Modifier score 0.800
Perplexity 77.350