bear CapableOf tie the game
Typicality: 0.417
Saliency: 0.391

Facets 3
in the fourth quarter 9 temporal
on a steal 7 manner
to tie the game 5 purpose
Open triples 2
bear → tie → the game 28
bear → tie → the score 5
Sentiment analysis
negative neutral positive
0.017 0.803 0.180
Other statistics
Raw frequency 33
Normalized frequency 0.391
Modifier score 0.500
Perplexity 144.814