behavior CapableOf become violent
Typicality: 0.333
Saliency: 0.400

Facets 2
all - at times 5 temporal
toward outsiders 2 transitive-object
Open triples 2
behavior → become → violent 20
behavior → turn → violent 4
Sentiment analysis
negative neutral positive
0.843 0.148 0.010
Other statistics
Raw frequency 24
Normalized frequency 0.400
Modifier score 0.500
Perplexity 183.590