| occasionally | 2 | degree |
| after a specific number of repetitions | 2 | temporal |
| behavior → result in → reward | 8 |
| behavior → lead to → reward | 6 |
| behavior → be followed by → reward | 5 |
| behavior → be → reward | 5 |
| behavior → be followed by → some sort of reward | 3 |
| behavior → generate → reward | 3 |
| negative | neutral | positive |
| 0.178 | 0.597 | 0.224 |
| Raw frequency | 30 |
| Normalized frequency | 0.443 |
| Modifier score | 0.450 |
| Perplexity | 95.822 |