in order to win 100 | 6 | purpose |
in this particular example | 3 | temporal |
bettor → win → 150 | 6 |
bettor → wager → 150 | 5 |
bettor → bet → 150 | 3 |
negative | neutral | positive |
0.085 | 0.795 | 0.120 |
Raw frequency | 14 |
Normalized frequency | 0.334 |
Modifier score | 0.500 |
Perplexity | 406.775 |