blind ReceivesAction damaged
Typicality: 0.460
Saliency: 0.507

Facets 3
during a bout of horseplay 8 temporal
easily 6 manner
certainly 4 manner
Open triples 4
blind → be → damaged 29
blind → become → damaged 16
blind → get → damaged 5
blind → be → damage 3
Sentiment analysis
negative neutral positive
0.550 0.372 0.077
Other statistics
Raw frequency 53
Normalized frequency 0.507
Modifier score 0.750
Perplexity 119.919