Typicality: | 0.642 |
Saliency: | 0.918 |
to access the game | 5 | purpose |
in a move | 5 | temporal |
to increase its appeal | 5 | purpose |
blizzard → make → change | 14 |
blizzard → made → change | 4 |
blizzard → make → significant changes | 3 |
negative | neutral | positive |
0.286 | 0.419 | 0.295 |
Raw frequency | 21 |
Normalized frequency | 0.918 |
Modifier score | 0.500 |
Perplexity | 186.036 |