Ascent++
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board game
→
CapableOf
→
compete against one another
Typicality:
0.250
Saliency:
0.000
Facets
1
for sixteen rounds of play
3
temporal
Open triples
1
board game → compete against → one another
3
Sentiment analysis
negative
neutral
positive
0.008
0.880
0.111
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
63.335