board game CapableOf encourage creativity
Typicality: 0.195
Saliency: 0.078

Facets 1
between players 2 transitive-object
Open triples 1
board game → encourage → creativity 4
Sentiment analysis
negative neutral positive
0.005 0.173 0.822
Other statistics
Raw frequency 4
Normalized frequency 0.078
Modifier score 0.500
Perplexity 286.308