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board game
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CapableOf
→
make comeback
Typicality:
0.301
Saliency:
0.325
Facets
0
No facets.
Open triples
1
board game → make → comeback
10
Sentiment analysis
negative
neutral
positive
0.018
0.234
0.748
Other statistics
Raw frequency
10
Normalized frequency
0.325
Modifier score
0.500
Perplexity
24.414