Typicality: | 0.260 |
Saliency: | 0.229 |
equally | 3 | degree |
board game → remain → popular | 4 |
board game → continue to grow in → popularity | 3 |
negative | neutral | positive |
0.003 | 0.135 | 0.862 |
Raw frequency | 7 |
Normalized frequency | 0.229 |
Modifier score | 0.500 |
Perplexity | 145.344 |