Ascent++
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board game
→
CapableOf
→
show kid
Typicality:
0.162
Saliency:
0.000
Facets
1
to manage their allowance
2
purpose
Open triples
1
board game → show → kid
3
Sentiment analysis
negative
neutral
positive
0.006
0.236
0.758
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
398.914