board game CapableOf spend time
Typicality: 0.369
Saliency: 0.484

Facets 3
as a family 12 manner
together 11 manner
during any time 2 temporal
Open triples 2
board game → spend → time 15
board game → spend → quality time 3
Sentiment analysis
negative neutral positive
0.002 0.017 0.981
Other statistics
Raw frequency 18
Normalized frequency 0.484
Modifier score 0.500
Perplexity 167.323