board game HasPrerequisite memorization
Typicality: 0.314
Saliency: 0.000

Facets 1
for success 2 purpose
Open triples 1
board game → require → memorization 3
Sentiment analysis
negative neutral positive
0.086 0.775 0.139
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.700
Perplexity 105.530