Typicality: | 0.364 |
Saliency: | 0.396 |
relatively | 3 | degree |
board game → be → inexpensive | 6 |
board game → be → cheap | 4 |
board game → provide → lower cost | 3 |
negative | neutral | positive |
0.038 | 0.154 | 0.807 |
Raw frequency | 13 |
Normalized frequency | 0.396 |
Modifier score | 0.600 |
Perplexity | 135.699 |