Typicality: | 0.586 |
Saliency: | 0.612 |
for getting the family | 7 | purpose |
always | 3 | degree |
for increasing the vocabulary | 3 | purpose |
board game → be → perfect | 13 |
board game → be → perfect way | 9 |
board game → be → perfect solution | 4 |
board game → be → perfect activity | 3 |
negative | neutral | positive |
0.004 | 0.061 | 0.935 |
Raw frequency | 29 |
Normalized frequency | 0.612 |
Modifier score | 1.000 |
Perplexity | 114.276 |