Ascent++
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bonus
→
CapableOf
→
damage on first successful attack increases
Typicality:
0.250
Saliency:
0.000
Facets
0
No facets.
Open triples
1
bonus → damage on → first successful attack increases
3
Sentiment analysis
negative
neutral
positive
0.139
0.812
0.048
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
100.800